![]() Generated objects for countries and regions also available for download for FlightGear 2017.2 and later. More information at the FlightGear wiki.īuildings and objects for the entire world were generated for FlightGear 2020.x, and integrated into the official scenery which is automatically downloaded as you fly by FlightGear 2020.3.7 LTS and later. ![]() This is done with a custom written python script. See the FlightGear Scenery Object Database for some examples.īuildings, roads, power cables/pylons, railways, railway platforms, piers, and other man-made objects, as mapped in OSM, can be turned into 3D models for use in FlightGear scenery. The base package depends on the SimGear and FlightGear source, mainly because aircraft features are being developed in sync with the available FDM and rendering facilities. are placed according to obstructions data etc. The official scenery provides global coverage, by using a variety of data sources, including NASA's 3-arcsec SRTM data, GSHHS data and Corine Land Cover.īuildings, aerials, etc. This OSM world-scenery is automatically downloaded as you fly by FlightGear 2020.3.7 LTS and later. Buildings, roads, and objects for the entire world were generated and integrated into the official scenery in March 2021, creating a 3d visualisation of OSM data. Since November 2013, the official scenery of the simulator makes use of OSM line data. This avoids double processing, and gives us a notice what we can expect in the near term.View over Barcelona, Spain showing buildings, roads, and objects generated from OSM data in Flightgear 2017įlightGear (, FlightGear) is an open source flight simulator. Your help is appreciated! If you want to take care of one of the listed topics below, please leave a comment in the forum: The following things need to be added or improved. You can see the airport development in the list below: The whole region is re-textured according to the actual vegetation and look. See May 2017 Newsletter and forum topicĪ custom scenary zip can ben downloaded here. In March, 5 2017, building and roads have been added from OpenStreetMap using Osm2city.py. Actual and updated versions are accessible via. It's not planned to publish it via TerraSync by now, maybe we are going to do that later. We are still working on the project, making it better and more realistic. This custom scenery is currently under development. From the international airport of Las Palmas de Gran Canaria, where you can easily perform a landing with a 747 or A380 to the small one of El Hierro, where it can be difficult to have a touch down even with small regional turboprops, or the notorious Tenerife Norte - Los Rodeos, there are sites for every kind of aviator. The airports themselves are very different in style, conception, use and their level of difficulty. A whole lot of people had visited the Islands for their holiday, so now you are able to really get that holiday feeling, when touching down at one of the nicely modeled airports. The nicely-modeled scenery is worth a special look, so you really can enjoy your flight. This makes it very easy for pilots to improve their skills, especially takeoffs, approaches and landings. Having eight regional and international airports in such a small region is a very big advantage. Very interesting is the regional carrier sector, operated by the Canarian regional airline Binter Canarias. Connections to the spanish mainland are provided by Vueling and Iberia. The weather is excellent for flying nearly all the time, some winds could make it a challenge, especially in smaller planes.Īside from general air traffic, there are many touristic flights from central Europe, mostly from the Uk and Germany. Except for the airport of El Hierro (GCHI), every island has an international airport. Because of this very high tourist level, there are airports on all islands. This makes all seven Islands perfect for tourism, so that this is the region's main income. While geographically belonging to Africa, their political status is that of an autonomous region of Spain.īeing called the "Islands of eternal spring", their climate is mostly warm, with an average temperature of 25☌. The Canary Islands are an archipelago in the east Atlantic, off the coast of Morocco. By now, the development is going on, already having several islands and airports modeled, but there is still a lot of work to do. Developers who had worked on one or two islands before, now shared their experiences and work with others. Soon after that, the first 3D models for local urban areas were published and shared, and airports had been developed. Within hours and days, a whole re-texturing of all seven major islands took place. Scenery and model developers started to work on the textures, as well as on the terrain, the objects, the sea traffic and obviously on the airports. The whole project started in June 2016, when passionate developers and former residents of the archipelago started several threads in the FlightGear-Forum.
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